Welcome to the future.
Now available to download for free! In our first issue, we look at the new horizons of gaming: where can videogames take us that cinema, music and art cannot? What are the limits of the medium?
While My Guitar Gently Weeps: Not every guitarist can be a Hero.
Three Jumps: A story about overcoming adversity, and Ecco the Dolphin.
Unfinished: Finding contentment in the beauty of making.
Rolling Up That Hill: Why is the Prince of All Cosmos always silent?
Character Building: Grand Theft Auto: San Andreas becomes an unusual mirror on illness.
First Person Pacifist: What if shooters discouraged us from pulling the trigger?
Searching for Authenticity: Authenticity in art is a subtle, elusive thing.
The World Eater: A ravenous hunger for exploration.
Letting the Sunlight In: Exploring the personal touch of a game’s creator.
Plus Five to Diplomacy: How can conversations in games become more convincing?
Featuring the work of Bill Coberly, Brendan Keogh, Kris Ligman, Lana Polansky and Alan Williamson.
New Horizons is now available for free. If you enjoy reading it, please consider purchasing the Year One pack, which supports our contributors.