In the build up to our new issue, Lost and Found, we get to know our latest group of writers, their wider work and what games they love, and of course their experiences of writing Read more →
Lose yourself in our new issue, brought to you with the kind support of our Patreon supporters! On sale 24th November 2016.
Featured in this issue:
Editor-in-Brief: Lost and Found
Is Sonic Mania the true successor we've always wanted?
Tolerance Zero - Nathan Altice
Urban Chaos: Riot Response shows how not to satirise America's militarised police force.
Gaming for Good - Lee Baker
Folding@Home and EVE's 'Project Discovery' are more than just playthings.
A Drunk's Defense of Mystic Quest – Phil Keeling
No explanation required.
Teasing Out the Threads - Edward Bals
How can videogames grow beyond their roots in literature?
DOTA 2: The Anxiety Machine - Brian Butcher
When games are both the cause of anxiety, and the cure.
Pots, Pans, and Other Fetch Quests - Edward Bals
The humble fetch quest can enrich a game through excellent writing and world-building.
Dating the Kingdom - Phil Keeling
Tinder and Reigns have more in common than their controls.
Unexpected Hits - Brian Butcher
Is fandom helpful in promoting and producing videogames, or a hindrance?
A Change of Perception - Lee Baker
Games like Her Story and Tangiers don’t change how games look; they change how we look at them.
The Casual Sniper - Nathan Altice
The pernicious banality of Sniper Duty: Prison Yard.
Featuring cover artwork by Craig Wilson.
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