Thought beyond play
Whether you’ve played videogames your whole life, or are just curious about this new and exciting medium, Five out of Ten is a magazine for everyone: a place for the best independent videogame criticism and culture writing from around the world.
Videogame culture is worth exploring. We only include great original features that are fresh, bold and timeless. We are where experience meets investigation and fact meets fiction. We’re interested in the thoughts that go beyond play.
We believe that good writing is worth the money: your cash gives our contributors time to invest in their writing. We split all profits between the five authors in each issue. We do not display advertising or have corporate sponsorship.
Want to write for us? Check out our Contribution page for more details.
Alan Williamson is Editor-in-Chief of Five out of Ten and co-founder of Split Screen. Alan was technology editor at Edinburgh University’s The Student, has contributed to the New Statesman and runs Critical Distance’s monthly Blogs of the Round Table. Originally from Northern Ireland, he now lives in Oxford.
Craig Wilson is responsible for at least half of the design of Five out of Ten, especially the good looking bits. He is the other co-founder of Split Screen and was an award-winning editor at The Student. He also likes creating insightful infographics and recording his own music.
Marko Jung is Five out of Ten‘s website manager and 9th Dan UNIX ninja. Whenever he’s not working on the site infrastructure or adding nifty new features, you might find him rowing around Oxford or scuba diving the seven seas (but never the other way around).
Leigh Alexander is Editor-at-Large for Gamasutra and a widely-published journalist and consultant on the art, culture and business of games. Her work has appeared in Slate, the Atlantic, the New Statesman, the Guardian and the Columbia Journalism Review.
Samantha Allen is a PhD student in Women’s, Gender and Sexuality Studies at Emory University writing a dissertation on sexual fetishism. She writes regularly for The Border House and has contributed to Kotaku, Medium Difficulty and First Person Scholar.
Bill Coberly is a writer, transcriber and troublemaker based in Savannah, Georgia, where he lives with his wife and a particularly troublesome puppy. He is the founder of The Ontological Geek, writes for Nightmare Mode and has contributed to Gamechurch and Ctrl+Alt+Defeat.
Christian Donlan writes about videogames for Eurogamer. He won the Games Journalism Prize in 2012 – we’ll put it in the biography if he won’t! He lives in Brighton.
Denis Farr is a media critic living in Chicago. With a penchant for games, theater, queer issues, and how they all intersect, he has written for GayGamer, The Border House, Gamers With Jobs, and Unwinnable. His drag persona is Leeloo Dallas Multidrag.
Dan Griliopoulos has written magazines since he was ten. He’s worked for the Guardian, Mail on Sunday, The Times, PC Gamer, RockPaperShotgun, Edge and more. He’s also the best colourblind photographer and artist you’ll meet.
Johnny Kilhefner is a freelance writer who broods existentially in black and white photographs. He has contributed to Unwinnable, PopMatters, Nightmare Mode, and Critical Distance.
Rick Lane is a freelance journalist and Games Editor for Custom PC magazine, living in Edinburgh. He writes for publications such as PC Gamer, IGN, The Escapist, and many more. His work covers gaming topics from sword fighting to the Sublime.
Joe Martin is a semi-retired journalist who has written for Gamasutra, Eurogamer, RockPaperShotgun and more. Nowadays he’s best known for the Unlimited Hyperbole podcast and his repeated attempts to quit games journalism for good.
Robbie Pickles is a History and Politics graduate working at the University of Oxford whose pop culture references dry up around 1997. A self-styled ‘journalist’, his previous works include a comment on the Guardian website and a terse quote in his high school magazine.
Lana Polansky is a videogame critic and essayist living in Montreal, Canada. She writes bi-monthly for Bit Creature and has been published in Kill Screen, Gameranx, Medium Difficulty, The Wall Street Journal Speakeasy and Billboard. She’ll have her Twine game up eventually.
Marc Price is Games Editor at VGRevolution and lives in Palm Harbor, Florida. He has a four-year-old daughter who cheats when he plays board games with her and acts as his stand-in for magazine profile pictures.
Elizabeth Simins is an artist & illustrator living in New York. She makes comics primarily about games, but also sometimes about the apocalypse. Her work appears regularly on Kotaku and the Bygone Bureau.
Ed Smith is a journalist and writer working for International Business Times UK. His work has also appeared on The Escapist, Gamasutra, Medium Difficulty and Play magazine. When not getting fed up with how rubbish videogames are, he sleeps.
Daniel Starkey is a freelance video game critic and member of the Smith Syndicate based in Minneapolis, Minnesota. His work has been featured in GameSpot, Joystiq, Destructoid and others.
Oscar Strik is a historical linguist who plays at being a game critic in his spare time. He blogs about music on Evening of Light, and about everything else on Sub Specie.
Jordan Erica Webber is a freelancer who writes and talks about games for the Observer, PC Gamer, GamesTM, Family Gamer TV, IGN, and more. She studied Philosophy and Psychology, and also likes other P words like poetry and planets.
Julian Williams By day a retail slave, by night he writes about video games and fantasy novels with the hope of one day becoming a ‘real’ writer. He can be found on RTS Guru, where he talks about League of Legends and god games too much.